Search
Close this search box.
Search
Close this search box.
Search
Close this search box.

A Fun Marshmallow Challenge Debrief

Facebook
Twitter
LinkedIn
Pinterest
WhatsApp

You can find a lot of praise for the Marshmallow Challenge. It is a good warm-up for workshops and training sessions and you can learn a lot from it. Usually, the learning people talk about is iterative development: the game lasts around 18 minutes and people will usually start doing something with the marshmallow itself in the last five or six minutes, to discover that it is rather heavy. Usually, we say that when kids play it they take the marshmallow at the beginning and start playing with it.

While this is all true I like to take something else out of the exercise. Immediately at the end, when some groups are ecstatic with joy while others are looking in disbelief at a pile of useless spaghetti and ropes scattered before them on the rug, I ask the audience whether they had fun.

The answer will always be “Yes!”

So I ask why did they have fun. At the end of a short discussion we reach the conclusion that it was fun due to the following:

  1. We worked as a team
  2. We had the same tangible, short-term goal
  3. We learned and improved throughout the exercise

I use this recognition to start talking about agile, or scrum, showing how the various practices encompass what would be “fun”.

I remind the teams about this exercise throughout the implementation: “remember the marshmallow challenge? Remember how fun it was? This is what we want to have here, every day!”

Subscribe for Email Updates:

Categories:

Tags:

Rapid RTC
Achieve Business Agility
Principles of Lean-Agile Leadership
Agile Israel
Kaizen
Sprint Planning
Agile Assembly Architecture
Entrepreneurial Operating System®
Agile in the Enterprise
Agile Release Planning
Agile Israel Events
Software Development
Code
Lean and Agile Principles and Practices
LeSS
Business Agility
A Kanban System for Software Engineering
Agile
Agile Delivery
Agile and DevOps Journey
LAB
Agile Basics
Legacy Enterprise
Lean Budgeting
ATDD vs. BDD
Iterative Incremental Development
speed @ scale
Process Improvement
Agile Risk Management
ART Success
Kanban 101
Development Value Streams
DevOps
Team Flow
Kanban Basics
What Is Kanban
System Integration Environments
Sprint Retrospectives
System Team
Implementing SAFe
Story Slicing
Sprint Iteration
Lean Agile Basics
Lean-Agile Budgeting
Continuous Integration
The Agile Coach
Covid19
AI Artificial Intelligence
Tips
Agile Games
Operational Value Stream
Agile Product Development
Games and Exercises
Slides
Product Management
Professional Scrum Product Owner
chatgpt
The Kanban Method
Value Streams
An Appreciative Retrospective
Reading List
Continuous Deployment
Jira Plans
Risk-aware Product Development
Implementation of Lean and Agile
Large Scale Scrum
Scrum Primer
Systems Thinking
Nexus and Kanban
lean agile change management
Limiting Work in Progress
Risk Management on Agile Projects
Jira Cloud
Agile for Embedded Systems
predictability
User stories
AI
Scrum and XP
Lean-Agile Software Development
Portfolio for Jira
ScrumMaster Tales
Agile Program
Lean Risk Management
Effective Agile Retrospectives
Software Development Estimation
Introduction to ATDD
Tools
Accelerate Value Delivery At Scale
Professional Scrum Master
Agile Development
Nexus Integration Team
Pomodoro Technique
SAFe
Lean Agile
Elastic Leadership
Legacy Code
TDD
Enterprise DevOps
SA
Manage Budget Creation
Certified SAFe
Agility
ROI
Scrum.org
AgileSparks
Built-In Quality
BDD
RTE Role
GanttBan
SAFe DevOps
Kanban Game
Kaizen Workshop
Daily Scrum
Continuous Improvement
ARTs
NIT
Artificial Intelligence
Risk Management in Kanban
speed at scale
Lean Agile Management
Change Management
PI Objectives
Atlaassian
ALM Tools
Continuous Delivery
Webinar
Jira admin
Amdocs
RSA
System Archetypes
SPC
WIP
IT Operations
Jira
Agile Exercises
Professional Scrum with Kanban
Agile Project Management
Engineering Practices
Agile Community
Scrum Guide
Quality Assurance
Releases Using Lean
Presentation
Agile Mindset
Managing Risk on Agile Projects
Video
Scaled Agile Framework
Lean and Agile Techniques
Agile Games and Exercises
Nexus and SAFe
Agile Product Ownership
Agile Testing Practices
Managing Projects
Planning
Advanced Roadmaps
Frameworks
Agile India
Scrum Master Role
Agile Project
Agile Marketing
SAFe Release Planning
Scrum With Kanban
Agile Release Management
Release Train Engineer
LPM
Lean Agile Organization
Scrum Master
Lean Agile Leadership
POPM
RTE
EOS®
Scrum Values
Spotify
Product Ownership
Nexus
Hybrid Work
Agile Techniques
Kanban
Acceptance Test-Driven Development
Keith Sawyer
Agile Outsourcing
Coaching Agile Teams
Kanban Kickstart Example
Certification
Agile Contracts Best Practices
Self-organization
PI Planning
Nexus vs SAFe
Atlassian
Lean Software Development
Introduction to Test Driven Development
Program Increment
QA
agileisrael
Continuous Planning
Perfection Game
Applying Agile Methodology
Scrum
ATDD
Test Driven Development
AgileSparks
Logo
Enable registration in settings - general

Contact Us

Request for additional information and prices

AgileSparks Newsletter

Subscribe to our newsletter, and stay updated on the latest Agile news and events

This website uses Cookies to provide a better experience
Shopping cart