As more and more companies find that the classic waterfall approach for project management does not fit their realities, Agile methodologies have emerged as the best solutions in the current dynamic project environment.

In many cases, not all requirements are clear before the project starts and requests for change are inserted often during development. Not less important is the fact that people have come to realize that the ability to estimate development efforts accurately is limited, at best. Scrum is a practical way to implement the Agile approach and is the focus of this course.

The course covers the Scrum framework and includes real life situation simulations and exercises, in which Scrum principles are practiced and important insights are reached.

May 31

Agile at Scale – Inspired by Spotify (Israel)

May 31 @ 9:00 am - June 1 @ 5:30 pm

Your Trainer

    Course Curriculum

    The history of Agile

      • The new project development game, Takeuchi & Nonaka  (1986)
      • Agile frameworks (Scrum, XP, FDD, DSDM)
      • Project pains
      • Description of the general project management life cycle
      • Brainstorming session regarding specific project pains (the list of “pains” is hanged on the wall and is reviewed during the workshop while verifying that Scrum can indeed provide a solution to each item)


    Introduction to Scrum

      • Waterfall vs. Agile
      • Pros and cons of each methodology
      • Agile manifesto
      • The project iron in Scrum
      • The principle of Scrum
      • Practices of XP
      • User stories – definition, description, epics, themes, the iceberg effect
      • Product backlog, prioritization techniques
      • Sprint
      • Sprint backlog

    Planning & estimation

      • The main problem
      • The four Scrum rules of estimation
      • The chart of effectiveness
      • Food estimation exercise
      • Multiple PO exercise
      • Ideal Scrum user points
      • Relative Scrum user points
      • The hostage dilemma description + exercise
      • Planning poker exercise
      • How to proper plan – best practices
      • Capacity handling of a team (known, unknown-known, unknown-unknown)

    Roles & responsibilities

      • Scrum team
      • Scrum master
      • Product owner
      • Stakeholders
      • Users
      • Command & control exercise
      • Work in small scrum teams to solve common issues (a team member that is constantly late for a daily, waterfall sprints, daily every other day, etc.)
      • Definition of done – the definition, the importance of it, the guardian
      • Pigs & chickens (and the Israeli version: the hosts and the guests)


      • Review meeting
      • Retrospective meeting
      • Planning meeting
      • Scrum standup meeting
      • Scrum of Scrum (SoS) meeting
      • Sprint celebration meeting
      • Simulations of all the meetings


      • Burn down chart
      • Sprint backlog
      • Product backlog
      • Product burn down chart
      • Team signature
      • Task board
      • Visual board
      • Challenge board
      • Domain chart
      • Territory chart
      • Future Scrum Stock Exchange

    Assimilation of Scrum

      • Assumptions
      • Prerequisites
      • Scrum smells

    Summarizing exercise

      • Creating a release backlog
      • Working on a project in Sprints
      • Simulating Scrum Daily meetings

    Testimonials from training participants:

    • "Moving to Scrum was made easier after this course ( Scrum Masters). If you're considering Scrum, there is no place better to start than here. After just two days, the transformation actually looks doable and much less daunting."

      Amir Harush
      Amir Harush Director R&D and QA at Aladdin

    Interested in becoming a Certified Scrum Master or a private class for your organization?

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